AI Insights · Timothy · October 2021
Top 5 Gacha Games on Unified Platform in Romania Q3 2021
Discover the performance trends of the top 5 Gacha games in Romania during Q3 2021, including weekly revenue, downloads, and active users.
During the third quarter of 2021, the top 5 Gacha games on a unified platform in Romania showed varied performance trends in terms of weekly revenue, downloads, and active users. Below is a detailed look at how each game fared.
8 Ball Pool™
From Miniclip.com, 8 Ball Pool™ experienced fluctuating weekly revenue, peaking at approximately $9K in mid-August. Weekly downloads saw a significant rise towards the end of the quarter, reaching around 18.5K in the final week of September. Active users increased steadily, starting from 154K at the beginning of the quarter and growing to about 174K by the end.
Dragon Mania Legends
Published by Gameloft, Dragon Mania Legends had its highest weekly revenue in late August at $712. Downloads started strong with 19K in mid-July but dropped sharply to below 1K by the end of September. Active users showed a similar trend, peaking at 52.5K in mid-August before declining to 26.8K in the last week of the quarter.
Head Ball 2 - Soccer Game
MASOMO LIMITED's Head Ball 2 saw a peak revenue of $2.1K in late July. Downloads decreased steadily, from 8.1K at the start of the quarter to 4K by the end. Active users remained relatively stable, fluctuating around the 45K to 55K range throughout the quarter.
Need for Speed No Limits
Electronic Arts' Need for Speed No Limits had its highest revenue in mid-September at about $3.4K. Downloads were moderately consistent, ranging between 3.7K and 6.3K. Active users peaked at 23K in late June and saw a slight decline to around 18.7K by the end of September.
Top War: Battle Game
Top War: Battle Game from River Game HK Limited showed a peak revenue of $5.8K in early August. Downloads were highest in mid-July at 6.3K but dropped to around 1.4K by the end of September. Active users hit a high of 22.3K in mid-July and then decreased to 12K towards the quarter's end.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.